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(+1)

ohhh loving the progress so far! the movement, particle effects, and spinning anims all really help it feel polished already. i do want to say admittedly it didnt totally understand the diff axes of symmetry at first, and probably would have to really think about it/see examples of it to fully grasp what i'm looking for in the level haha.

Thanks ^^

I always focus on 'decorating' and not on the main stuff first, I dont think thats a good way for developing a game --'
I'll try to make the game's objective to understandable but still challenging.