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(1 edit) (+1)

This game looks really great but I cannot get past the boss battle. If there was a way to give the player character a buffer after losing health so they can't take too much damage in a row, have their health slowly build back up during combat, or fully/partially restore at the start of each phase, I think that could go a long way to make this a little less frustrating. Or even just a lower difficult setting for people who are more interested in story over combat.

(+1)

Hey! Thanks for the feedback! Actually, you do heal automatically after each phase heh. But don't worry, we're already working on ways to optionally buff the player for those who are mostly interested in the story! Unfortunately, that will come in a couple of months when we launch a crowdfunding campaign. Don't feel bad if you want to wait until then to give it a full playthrough, just make sure you follow us to know when that happens (: