This was such a cool little experience! The art style is so unique and gorgeous, and I was absolutely gripped by the story! I also love the characters appearing as dark silhouettes with red eyes, very cool stylistic choice!
Ghost
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Loved everything about this! I did want to see Torch and Lock smooch but I loved seeing the way their relationship and characters developed regardless. I was also super interested by the contrast between the bright and cheery mall and the darker aspects to the characters’ previous lives, it really helped flesh the cast out. And the art style is so cute!! We hate capitalism
edit: also is Torch neurodivergent coded or is it just me?
I’m so impressed by all the work that went into this, from the awesome artwork (I especially love the sprites of the main crew), the polished voice acting, the atmospheric and tense writing. Love the vibe that there’s something off with the mountain, the company they’re working for and the research expedition in general, and how the mystery gradually unfolds. I’m looking forward to the rest of the story!
Can’t reiterate how much I adore the art and visuals of this, especially the manifestations of the characters’ fear. The demo was dope and I’m looking forward to the full release! BL in a gorgeous horror manga artstyle with Junji Ito references? Sign me up!
Funny how the fear-sucking demon is the LESS terrifying of the two main characters~
Wow, this was fantastic! Beautifully written and so incredibly impactful despite the smaller scope. Echoing all the other comments about admiring Luke’s conviction, even in the face of the end of the world. I’m super late to this jam but this was a really awesome example of telling a compelling, complete, and impactful story in just one thousand words and one of each asset.
Really captivating story with some super SICK artwork and monster designs! Seriously, the monsters were some of the most unsettling things I’ve seen in a while! The characters were all well-rounded, Vivian was my favorite but Anita was a solid protagonist as well. What I found most interesting about her was how she was often an unreliable narrator, with many of her observations marred by her own insecurities and trauma. I did catch on to the twist with a certain character pretty early on from the contradictions in their dialogue, but it was still a satisfying reveal. I also liked the small bits of worldbuilding, how there were pieces of magic and supernatural beyond the mundane. Overall, awesome job with this!
So much fun! I’m always down for a good summer camp slasher and gay shit, so naturally this was my jam. Great use of classic teen horror tropes and a fun 80s aesthetic, some nice voice acting too. I did think the middle section felt a bit rushed and would’ve loved to see more loops, so I’m excited to hear there are plans to expand that part. Awesome job!
This was flipping fantastic! I really loved the theater setting and enjoyed seeing the lengths Isabelle went to win back her coveted role and the consequences she had to face as a result. The characters were all well-written, I was drawn to Isabelle, Acantha, and King especially. I played through both endings and found them satisfying in their own ways, though I think I’m a bit more partial to the “tragic” ending. It felt more thematically significant with Isabelle’s fatal ambition matching Lady Macbeth’s own, and the “what’s done cannot be undone” final line was just chef’s kiss. Awesome job!
Is the build with voice acting still planned?
This was absolutely phenomenal, from the gorgeous artwork to the sound design, storytelling, horror, atmosphere, integration of local Indonesian ghost stories. I still have yet to play Paranormasight but I love its artstyle so I definitely dug the visuals here as well. Definitely one of my faves from this year’s Spooktober jam. Will there be a guide/walkthrough posted at some point? I think I’ve hit all the endings (I’ve got all the CGs in the gallery at least), but I just want to make sure I didn’t miss anything.
Also I love Satria <3
The artwork is fantastic, and the story is really intriguing so far. I loved the nightmarish vibe with faces, names, and dialogue being strangely distorted at certain parts. The sound design was really great and effectively unsettling, though there were some portions where the music was a bit too loud for the voices. I’m looking forward to the full game!
This was utterly fantastic! The writing was phenomenal, especially the way Mari was written. She felt like a very realistic and fascinating portrayal of someone who was pessimistic, toxic, abrasive, self-sabotaging, but in spite of all that, still yearned to be better, yet too insecure to make it happen. I definitely found myself relating to several aspects of her character, for better or worse.
All three endings were satisfying, though I think the one where Mari takes over Goldie’s life was my favorite. Despite having everything she wanted on the surface, because of her mindset she still fails to be truly happy. Felt like a really cool episode of The Twilight Zone or Outer Limits. Kudos to everyone who worked on this!
This was amazing! Absolutely loved everything about it, from the storytelling to the artwork, atmosphere, character designs, the budding relationship between the Jay and Do Yoon, diversity of the characters etc etc. Great mix of spooky, wholesome and angsty depending on your choices. Thanks for making this <3