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Thanks vdapps,

Just putting the finishing touches to an update that will include some narrative journals (four in total) for this chapter - will hopefully drop this week sometime. I agree that combat doesn't really exist, its more an avoid style adventure game. While thinking more about backstory there will be a new addition of 'security' added to the Catacombs  in the form of turrets - again in a very avoid game style if that makes sense. 

Thank you again for the feedback, much appreciated. I'm committed to this new update as at the very least it fixes a couple of bugs that I later found. Oh and also include the complete UI refresh (I forgot about that!)