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Oh man! Thank you so much!
I had to have a bit of a think before replying but I think I've come up with a concept based on your feedback that should do the job.
Here's what I'm thinking. You could save the camera's y rotation and then send that to be used as the y rotation
used in the reset script that's on the box.
That way the box should always face away from the camera when you reset.
Was really interesting to think about this, I've tried coming up with something to fix this problems in the past,
but  the code always end up sort of odd and not really as flexible as I'd want it to be.
But I've never realized that I can use the camera as a reference point, so this was a breath of fresh air!
Thank you so much for your feedback, really appreciate you taking the time to contact me about this.