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haha this sounds really interest. these two types of games are really perfect to make for this jam and it would be cool as a reach goal to see how much you could kind of play with the design formulas. since flappy bird is typically a short sometimes seconds-long game and shmups tend to be a little longer, maybe you could figure out a way to make the flappy bird part of the design less frustrating (say, maybe less pipes)? either way, looking forward to seeing where this goes!

Thanks for replying! I was thinking of making the gaps between pipes more forgiving, but maybe having less pipes could work too. I'm looking forward to playing around with the design and seeing what works best.