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(+1)

I loved the voxel aesthetics and the idea of having a stress bar for the cat. While i like fixed camera angles, i think the directional controls should not have the cat rotating until you press forward, it misleads you from where you want to go (maybe instead just have the cat dissobey you progressively as you run out of food?).  

I couldn't finish it because i kinda got lost but the concept is amazing and the art is beatiful :).

(1 edit) (+1)

To walk forward or rotate, just press the key, but do not hold it.  If you held the key forward, then it did nothing.

Yes, the cat will have to act on its own, but I did not have time to make AI.

Thanks for playing ;)