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Yes, it would be boring collecting them all aimlessly but it is possible. I'm thinking of requiring the player to gather energy to collect a gem successfully, or something to that degree, so even if you know the location, you still need to do something extra. Hopefully, something that is fun haha! Drill animation does take a bit too long at the moment, animation could be better, and I'm aware of the bug too. Sfx are all ready, just need to update the game with them and I need to fix the edges of the level being cut off from the camera along with the z order. I'm cool with the enemies looking cute (and burgery)!