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1. Hi there! What's your name? Want to introduce yourself?

I'm Sam! I don't have the spare time for this, but here we are.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I remember thinking about it really hard last time it rolled around, but I saw it this time and decided: I have Twine downloaded, and I'm going to make a game! I can't code, I can't draw, I don't know any artists or coders who could help me with this/I would feel comfortable asking for help with this, but I can write.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I always thought I wasn't any good at video games that weren't, say, Pokemon. Then I played Dragon Age 2 and Mass Effect 1 at a roommate's urging, and  I realized: okay, so I'm just not good at shooty video games, who knew games could have stories like this!?? So I love the Dragon Age series, I love Journey,  Transistor,  and Child of Light, and  I'm struggling through Prey at the moment. There's a lot of shooting in it. It's hard.

For text-based games that I've loved and have inspired me: Fallen London (it will always be Echo Bazaar to me!!!), Sunless Sea, the OG Choice Of games (Broadsides/Romance/Vampire), and A(s)century  and A Good Wick . Also, the forests of CYOA books I read as a kid.

4. Do you have experience with game development? What did you do/with what engine?

Not at all! I gave Choicescript a shot, but I was very bad at it. I have one half-made Twine game lying around, and after I gave that up I started using Twine for my D&D/DungeonWorld notes, haha. 

5. Tell us about something you're passionate about!

This is a hard question!!! How about: I love to read. 

6. What are your goals for this game jam?

Finish the thing.