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Think the game could be balanced a bit more, now once you see enemies with bullets its pretty hard to dodge, and with the timer mechanic it means hide in a corner and shoot at enemies until timer is up which isn't very exciting gameplay. 

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thanks for giving constructive criticism and pointing out the problems with my game. i too have found this a massive problem. there wasn't much playtesting gone into the levels due to time constraints.

these are issues i would like to fix with perhaps future games of mine