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Think the mechanic wasn't very clearly communicated through the graphics (although understandably it was 48 hrs) and it wasn't intuitive that the berry needed watering every time the ground went light brown, even when it was in a single day (don't think plants die immediately if you don't water them multiple times a day). Once I got the hang of it though, it was a pretty fun frantic game of clicking. Agree that the relaxing BGM felt kind of out of place. Nice sound effects  and game loop!

Thank you very much for the feedback. Do you think a tutorial including the graphics of each stage of the plant would help in showing the player when it needs to be watered?