Viewing post in [Done] ABC Shot
Thanks for the feedback!
I normally use arrows to move so I was hoping it would be fine. Sometimes when I was testing the game I had some time to stop moving the player and was able to type normally with both my hands. Also I tested this game for a while so I kinda got used the controls.
I think ill use your suggestion of half the keyboard and at the beginning have the player choose wasd or arrow keys and if they choose wasd they get y-p, h-l, b-m to shoot and if they choose arrows t-q, g-a, b-z. This would make it more like normal typing positions. Also I could add a hard mode where its like what I have now.
I used this to create my character and zombies (I changed it to make it topdown) and this to make the tileset.
I was creating a dash but it didnt really work that well and I thought the speed was fine. I also didnt want the player to just be able to run past the enemies but I think it should be fine. I will increase the speed.
Thanks again for the feedback!
I know why its laggy, it's probably because I'm spawning in objects to collide for the walls because I didn't know how to make collisions in another way but I've stopped working on this game. I also switched my engine to Godot so I might work on it later on (or a different game with a similar mechanic) but thanks for the help! This was a learning experience that I'll use in future game.