itch.io Spring Selects Series A
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I think there's a lot of things to improve on. The collisions for the player character were very bouncy and I felt like I was playing in 0 gravity. The enemies also didn't seem like they were too difficult since for the most part they just charged at you. By their design I thought they would start shooting at me immediately. I think if you are going to have terrain digging you should make sure that each block is the exact size of the character. I can see myself trying to escape but I have to dig two rows instead of one.

It would be beneficial if you had some music, and displayed a control summary on the start screen of the game.

Otherwise I think it's pretty solid and needs a few gameplay tweaks.  Good job!