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Haha, really cute game. There's a nice idea behind but unfortunately the platforming and overall movement feels a bit off. Landing on top of the corner of a  block and being unable to move could be a bit annoying. The idea of "slime management" could probably have been explored a bit more through the leveldesign but then again, time was limited and what you made was still cute, enjoyable and a bit challenging to play through ^^

I agree wholeheartedly. I wanted to explore the idea so much more than I was actually able to because I was stressing too much about getting the rest of it working. Sorry about the silly collision, too. I was having issues but no one I contacted knew what was going on. So I just kind of winged it. Thanks for playing.

No issue, it was still entertaining non the less. Just finishing something that's both fun to play and functional is an achievement during a game jam!