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Hey Ramza!^^ It´s works like a charm. Thank you very much. Now I can craft like I wanted to. xD

Is there a way to translate these lines? Maybe I am blind?


Sorry, those text values are hardcoded right now. I must've missed them when I did my initial pass on allowing all of the strings on screen to be changed.

I'll get an update out in the next little bit to correct that for you.

-Ramza

Hey there.

I have uploaded a new version which allows you to change these strings, as well as a couple of others I caught while I was fixing these ones.

  • The help window when the item category window is active, not just when the clear button is selected
  • The clear button text
  • Those two strings in the upper left and right of the preview window
  • The 'Success Rate:' text shown at the bottom of the window if you have 'Show Failure Chance' enabled
  • The crafting in progress message and the crafting successful message can have both a default value, and a specific one based on the crafting category selected.

I also fixed a bug that's going to be affecting you, and I'm sure you'll have reported it shortly once you notice it. Specifically in DQ mode, when a craft was successful that used multiples of the same ingredient, it only removed 1 of those ingredients from the party inventory. 

Download the update from the store page or your library and let me know if you have any other issues.

-Ramza

Once again you safed the day xD Thank you very much!!!

Now I´m here with suggestions. Maybe you also think they are worth to implement.^^

If you turn on item category, it only shows the base category, but not the hidden items etc...   

It would be just nice, because I categorize other crafting materials in hidden items A to serepate them in yanfly´s item categories

Maybe a you can turn on a switch if you craft something for the first time. This can be used for crafting quest and maybe more...

Tell me what you think!^^ 

grateful, 

-Rakon