Thank you so much for your awesome compliments and feedback on the game! I really enjoyed the process of weaving all the mechanics together and how interrelated they are to one another! And I couldn't agree with you more, as the game's level designer, I realized afterward that there needed to be far fewer torches scattered throughout the map. In playtesting (after publishing the game) I found out that if you stand by a wall-torch that you'll literally never die (unless you agroed like 5 enemies). So definitely something I will take away from this experience to use in future projects! And if I continue to work on this project after the judging is over I'll definitely make the appropriate changes. Thank you so much for playing our game!