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(+1)

I can see the value in this idea.  I should also come up with a better way to swap between holder GameObjects.  That's for later though.

I have been working a full time job with no days off for the last 3 months so I haven't been coding on MAST since then really.  I will add your suggestions to the TODO list.  Both are easy enough to accomplish and should make it into the next release.