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Thanks so much! I appreciate it :) Code is not on Github, it’s made with Stencyl and would generally be hard to read that way haha

Nice catch on the broken yoyo issue, i can’t believe i never tested switching yoyos in that state.

The switches do actually save! but they only save on activating a checkpoint (otherwise it could potentially break puzzles). I should allow checkpoints to be re-activated on other state changes like that