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(+5)

Even as someone who doesn't feel super proficient at this type of game, this was a *super* satisfying experience! Really excited to see more added and how far you take it.

From a QoL perspective, it'd be great if a quick-restart button is included in future updates. Some levels' deathplanes feel a bit farther out than others, so letting players expedite restarts would help reduce frustration on the harder levels. Also, in at least one case I got a Clear and Blowout at the same time/within a few frames of one another, but the Blowout took priority and I had to redo the level. A grace period during the Blowout would prevent this, but you might/might not want that anyway as part of balancing some levels.

(+2)

I completely agree! After watching some people play it I'm going to adjust some levels, add a pause menu and level select, and create more levels. I feel like this is a great starting point for something bigger.