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Thanks! What exactly do you mean by spamming the jump button?  The player jumps automatically when you land on a bullet and if you hold the jump button while flying of it you will go higher. No need to spam, at least as I understood it. I agree with the blocks part, because I couldn't include a tutorial due to time issues and was expecting the player to randomly shoot and accidentally  hit the entrance, to create that "Aha!" effect.

Ah that makes more sense. makes it a bit easier to control. Really cool over all. I found the effects (screen shake, recoil) eventually started to becoming annoying the longer i played. Might be neat if you could think of a reason for the recoil and the bullets bumping down when you jump on them the be used as mechanics rather than just effects. 

Yes, that was what I was eventually going for, but couldn't because of time. Currently they are just effects, but they definitely could be an actual feature.