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Pretty decent through and through.  Could use another enemy type or two, or maybe I just didn't get far enough to see if there is.

When you run out of energy, it's pretty annoying to sit around and wait for it to come back, since you can't kill enemies without energy. A possible idea to remedy that is to allow the player to regain energy faster if they're closer to enemies or missiles, and slower if far away, thus giving more risk/reward.

First off, no there is only one enemy type (I was in a Game-Jam, so I didn't have time) Second, your idea about regaining energy faster when you are near missiles or enemies, is great. And if I re-visit this game in the future (With more time) I will definitely add it in.

Overall i'm glad you enjoyed my game!