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Idea is ok enough but the gameplay is pretty uninspired. Enemies have so much health that the gun feels worthless, and the AI is so repetitive that running in circles while planting bombs when a few enemies have gathered is an easy way to gain unlimited health.

I think this is the kind of game that needs more variety, otherwise it just feels incomplete. It needs.. something.

I had the idea of a rocket launcher as a secondary weapon but dropped it later because I didn't have enough time left. It's a generic top down shooter with your ammo and combo (loosely) tied to your health. Nothing fancy. The balance is way off. I'll probably improve upon it later. 

Thanks for playing!