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Everything in this generator is drawn procedurally, neither bitmap nor vector assets are used. Except fonts of course.

(+1)

Wow, that's impressive! What about the names of the dungeons and the creatures? I love so much this tool, every dungeon seems so unique and special!

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Those are made of random parts like this:

dunegon_name = <dungeon|castle> of <terror|doom>

Of course, there are more parts and much more options for each part.

(+1)

Hi again!
Are you still planning on relasing the source code of this generator? I was thinking about trying to recreate it in Unity and maybe use it for a small game I'm working on during my freetime. 

(+2)

I'm still planning on doing it one day but not anytime soon. Meanwhile you can try implementing one of classical algorithms for dungeon generation.