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I'm having a hard timt trying to understand why jumping on an enemy doesn't make automatically jump. I get that you may want to keep going down to kill another enemy, but when falling for what seems to be a random amount of time and there aren't enought enemies it's just to risky to even try.

(Edited 2 times)

Since you can attack an enemy from any direction it would (imo) make no sense if the character would jump automatically after killing an enemy. I also think that it would restrict the player.

You can just jump just before you would kill the enemy if you do not want the enemy to boost you downwards.