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Hi!

Oh, and one more thing. I forgot, if I use "0" for "This Event" I get an error.
- About that, I believe this is already fixed, but I forgot to update the plugin here on itch io. I will post it here later.

And about the other stuff, I will make some tests here and see what I can do. But I believe this plugin may not cover that. My intention was only to let the developer use the default function of the zoom of the RPG maker. I believe what you want will run out a little of this scope. But I will try for sure, maybe it's easy to fix. But I think the Galv Camera Plugin will do this better for you.

Okay, looking forward to the update :D

By the way, I discovered the error. That it falters was not the plugin, but how the event was moved.
Now it fits, but the zoom is unfortunately not centered :(
And what I also noticed, if you zoom in and then go into the menu, then leave this again, the zoom is gone and executes again.
Looks a little strange ^^

Nice!

Yeah, by default, when RPG Maker changes the scene it resets the zoom. I believe the zoom is executed again because of your parallel event. But I can make a parameter in the plugin command to let the zoom permanent or not. And also will add the offset feature.

It's okay that this is repeated. It just looks funny :3

In the Galv plugin, the zoom is permanent. However, it works there even less xD
Whereas in MV I use the Glav plugin for Zoom and there it works :O

Hopefully it will work out the way I would like it to ^^