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Haha, that's quite generous thank you very much, although you didn't need to tell me xD! I assume by score, you mean the ammo counter? If so, I'm impressed you made it that far but your ammo isn't linked to much your "light" can open, you're health is. Unfortunately, my main short coming in this game was not coming up with a way to notify the player that they've been hit. You can sometimes gain health back by shooting presents, thought perhaps I should've left this to enemies in general...

Thank you very much for your feedback, I hope to apply it to both future games and perhaps further iterations of this one. You can actually complete the game if you last 5 minutes!