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(+2)

The Moon needs my SID 6581? Are they bored without any chiptunes to play?

I have to say, between that and the menu screen, I was expecting the game to be a lot more, well, 8-bit instead of 3D. Not a complaint, just a surprise.

Dodging those damn eight-way spinny things is a pain. I want to blame the collision detection… but no, it’s almost certainly my fault, and the game seems well balanced. Nice work!

(+2)

Wow! You are the first one to mention the SID reference!

The chip was probably needed at the Moon recycle station to break the space junk into tiny pieces using very specific three channel old-school synth sound waves goodness :P.

It’s definitely not your fault, the “eight-way spinny things” are quite hard to dodge. One of the many things that I will polish after the jam.

Thanks a lot for your thoughts and for playing!