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Thanks for the great explanation!

It was indeed an issue using CoverOneRegion together with the Fade Visibility mode.

I've made an update of the plugin, try to check it out and see if it will work for you. But heads up, I believe the fade visibility mode will not work well with the cover one region. =/
At least not for now.

I downloaded the v1.5 plugin.  You are correct, the fade visibility didn't quite work out.  In fact, it kind of did the opposite...it covered the region the player is in and revealed everything else.  However, when I turn the fade off everything works perfectly!  I really appreciate the help and the updates!  

If you have ever played Dragon Quest 3 for the SNES/iOS/android, the cave/dungeon exploration is what I am trying to emulate.  Your plugin does the trick!  

Nice! Glad everything is working now! I will take a look at this Dragon Quest! Already want to play it for so long... xD