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can we choose between opengl and dx on windows? and wich dx version is used?

It will use the prefered graphics API for your operating system. On Windows it will be the latest version of DirectX your system supports.

dx12? so i don´t have to install dx9? thats okay.
Are there plans for animating sprites with spritesheets and tilesets for maps?

RCBasic is a programming language. It has a full graphics library that allows you to implement spritesheets and tilesets if you wish. There are examples that show how to do this already. I have implemented spritesheets and tilesets in the engine I built for the game I am currently working on. You can checkout the source code for that here: n00b Engine

To build it just compile and run editor.bas

Thanks for that info.I will take a look at this niece piece of software over the xmas days.thanks