It's pretty good. Gameplay is actually intuitive and I feel like I'm playing it right from the get go.
Except for thrusts, normal attacks are sluggish, to the point they are not worth it over heavy attacks. Dashing is underwhelming (maybe it's the visuals, somehow looks like slowing down), though it's the other way around in platforming sections. The moveset overall is sweet, like uppercut space program or spinning jump attack. I can't wait to see player fully animated.