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Tilemancer

Procedural pixel-art tile creator · By Led

Post your nodes below! Sticky

A topic by helyx created Apr 07, 2016 Views: 8,531 Replies: 38
Viewing posts 21 to 26 of 26 · Previous page · First page
(1 edit)

Here's Border, that is similar to XYCutoff but is a simple square border around a tile

https://github.com/LAGameStudio/Tilemancer-Nodes/blob/main/border.lua  

Usage example:  (Border node format was refined after this, so takes up less screen space)


(1 edit)

Congrats on the new page LAS
imma use this new page and post the nodes i talked to Naddox about 
they're some meh nodes i was waiting to post together with IsoStairs and IsoRamp but lately i don't have much time to work on any of those
and now LAS reminded me of this place i feel kinda obligated to not let these go to waste 




LIFE:
it's conway's game of life, pretty useless tbh, but very fun



Stacker:
Stacker is a quick way to "stack" textures, using black(RGB =< 0) on the top image as transparency

Screentone:
Screentone is stylized Dithering with 7 dithering styles and steps control


anyway, these are not top tier nodes but i hope you like them

i also wrote one that let's you use a Red and Green image as UV and map an image onto it but it's very awkward to use and it often lead to buggy results if i finish it ill post it

sure, also please feel free to submit in a pull request

pull request?

I copied your stuff manually but you can also contribute directly to the repo 

https://github.com/LAGameStudio/Tilemancer-Nodes

tutorial on pull requests:


1. Visit Tilemancer-Nodes

2. Edit a file (pencil icon) or Create File

3. Edit / add code

4. Submit / describe / create pull request

Mirror

https://github.com/LAGameStudio/Tilemancer-Nodes/blob/main/mirror.lua

Circle generator

https://github.com/LAGameStudio/Tilemancer-Nodes/blob/main/circle.lua

Color Replace

https://github.com/LAGameStudio/Tilemancer-Nodes/blob/main/colorreplace.lua


Viewing posts 21 to 26 of 26 · Previous page · First page