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(+1)

I've been having fun with this, I like shuffling imps and items around to get as much joy as possible. Experimenting with ingredients is fun too, especially when you get an effect far stronger or way different that expected. The unfortunate thing about the oil mixing is that it's very unpredictable. It's hard to tell which square is going to end up being dominant, as well as pinpointing what colors have what effects, and what colors will show up with most combinations. Still fun, I think I'll be playing it assuming I'll never understand how the mixing works, which is an adventure in it's own right.

(+2)

Oil mixing is a bit of an awkward art in this game, sorry about that. I've considered trying to explain the intricacies of oil alchemy in the "hints" section of the game page, but I feel like I would end up writing an essay if I did that.

Here are some pointers that may help:

  • Only the dominant square matters for determining the effects of an oil. The others determine how the color shifts after mixing.
  • The easiest approach is to remember what pairs well together and using exclusively those two ingredients for the mixture.
  • For best results try combining ingredients that have different dominant squares, but similar colors in the squares opposite of the other's dominant color.
  • The amount of oil already in the font makes a big difference. Mixing only two different ingredients forms a strong color shift with an exact average of the two. Adding a new ingredient to a 5/6 full font will only contribute 1/6 of its effect to the overall mixture.

I hope this helps you out some.

(+2)

Thanks for the tips :) It's relieving to know that 2 ingredients will usually be most effective, the sheer number of possible combinations is a bit daunting. I'd also like to mention that rockhopper imp is my favorite.

(+3)

Rockhopper was actually the very first imp added to the game. Her design changed the most over time as I tried to get the art style for all imps to be a bit more consistent.