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Neat concept, but wish it felt a little less random trying to figure out which way you are supposed to go. Also music or sound would be very nice to have as well, even if they are very basic. Good job making a complete feeling game though, and I do like the graphics and controls!

thank you! Music etc is really not my skill set so it’s a struggle when I only have a few days to finish a project, but I hope to work on it with future games! Thank you for the feedback! Regarding the direction I really wanted to showcase that feeling of brutally hard retro games, no instructions or hints, I added a few aesthetic hints like signs to show the player places they had already visited and there’s things to discover through trial and error; such as a wall that looks slightly different being fake. I personally love eureka moments in games, where you finally figure out what you’re supposed to do, although I can see how easily that falls into the category of simply too frustrating.  

Ah ok, very cool implementation there then! It def does give that brutally hard retro game vibe!