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(+2)

What Lies In The Ice


This game had an interesting premise with a rather disappointing ending.

I liked wandering through the forest, searching for these ruins and being tricked by trees and mirages. And finally finding the ruins was really cool.

When walking down the stairs I started getting really cool ideas for a horror game that *I* would want to make, and was hoping the game would do.


I was reminded of this story that I heard in a Jacob Geller video, where these scientists find a lighthouse with a stair way that just keeps going down. And down. With seemingly no end, a staircase that just tunnels deeper than the Earth could possibly be, that drives people to madness just thinking about it.

I thought that this game's ruins would be this never ending staircase, and my player would slowly go more insane, maybe my flash light batteries die, or as I try to run back up I find I'm stuck in some loop and cannot leave, hallucinations and mind tricks as I keep going down this endlessly deep staircase, with the entrance still visible, but a distant memory and never reachable.

But it wasn't that, I was excited when I got to the bottom and thought there was more to explore, but it was just a hallway that lead to a big monster. The monster itself wasn't that particularly scary, and I feel like this game had a great set up with a weak pay off.

(+1)

Thank you for the comment on our game :D

Honestly we didn't have much time to spend on it so the main focus was the environment and mood. I do feel the ending could have been more and bigger but yeah I had to finish it an move on. That idea does sound good actually and now I am kinda kicking myself for not thinking of it first xD