Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Hi, I just picked this up today as part of a bundle and whenever I select New Game from the menu the game always crashes as soon as the initial cutscene ends, regardless of whether I skip or watch all the way through.  Event viewer is showing exception code 0xc0000094, which is making me think I might have mucked something up by accidentally running it from the zip folder when I first went to extract it, but I couldn't find any registry keys or AppData to delete to try a fresh 'install' so I'm not super sure what to try next.

Hey! Sorry about this! We'll try to get you up and running ASAP. What platform are you running on? We don't install any registry keys or AppData other than a really basic profile/save file, so it shouldn't be that. I know there might be some issues with 64 bit Mac OSes that might not be reconcilable with Gamemaker: Studio 1.4 (what BIT RAT is built in). If you're on Windows, the exception you get doesn't mention anything about DirectX, does it? There's a DX9c dependency that some modern systems don't have by default ( you can grab it for free on the MS website ).

Let me know and I'll dig around some more. Thanks so much!

bryan/[bucket drum games]

Sorry, should've mentioned that; I'm on Windows 10 Pro N 64-bit, and I do have the media feature pack installed since not having that breaks a whole lot of games.  I did attempt to install the DirectX update but the installer told me I already had it or a newer version.

There was no error message before or after the crash, or in the error logs.

Hey! Sorry for the slow reply.

I've tested the conditions you described (running from the un-extracted zip, etc.), and for the life of me I can't repro this bug. I know it's not ideal, but my co-dev Nick suggested trying to launch the game from the itch.io app (if you have it installed/don't mind using it, ofc) and seeing if that bypasses the error. The only consistent early game crash we've seen has been related to the DX9 dependency, and you've already addressed that, so I'm really not sure what's cropping up here.

Sorry for the lack of clarity on this; I'll keep prodding stuff on my end and see if I can recreate the crash. Thanks for your patience in the meantime!

bryan/[bucket drum games]