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(+2)

Devlog is up, new version(s) are released.

Events should be feasible, although we've always shied away from adding even more randomness into the game. It's already extremely swingy and hard to predict, adding yet more dice rolls may not be the best of ideas. However, if the results are fairly consistent, it should work. We'll look into it, as it could allow interesting player decisions, and some more options for flavour text.