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Yeah, I feel that the puzzle for the normal game is relatively easy to figure out with a little noodle mushin', but the Deluxe one was a bit too obscure. My bad! I'll definitely have to do a simpler "press next" version just so you can enjoy the tum without distraction. I might forgo puzzles from now on, because they generally annoy me in games, so I'll focus on more silly applications of interactivity. If a cool puzzle comes to mind, I'll do it, but I think there's funnier things to do with it XD 

I don't mind a good puzzle... But the balance between game and smutt is the never-ending battle. A battle rarely won by the smutt too. 

Once it becomes too cerebral, even the finest smuttery gets overlooked hahaa. 

I won't tell you how long it took me to figure out 'triplets'... My brain did not want to engage hahaa. 

But... Breaking the smut up with interactivity is often a good idea... Maybe not a puzzle and just more things to do to encourage the smutt? 

'drag the egg to her panties' or like the liara one to help with the birth. 

I think the consensus we came to on my server was "interactive parts = mondo fun, games you have to pay attention to while good stuff is happening elsewhere = eh". I'm totally fine with this (making games takes too long imo), but will still try to do a game if it can somehow make things interesting. 

I certainly can't tell you how to do it. I just make movies where two or things happen so folks can re-watch a few times without it getting old too fast XD

I'm always looking forward to what you make and enjoying what you've already done though :D (the slugs scene is still my fave of all)

i think from interaction puzzles u should try some other genres like playing i mean where u can move puch or something get inflated or other options