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  • The interval between the two characters voices is the tritone. I would probably choose a less tense interval unless that is what you are going for.
  • I was going to complain about the portraits being higher resolution than the 2D game mode but since you have the 3D switching oh well.
  • I think I'd prefer a short input buffer on the movement controls.
  • The notes don't say which direction to put the books in a second time and I forgot.
  • Why isn't the painting a loss reference? You had one job.
  • I like the characters and the simple 3D art style.
  • The 2D is a bit hard to read but its functional for now so it could be improved later.

A lot of the stuff you mentioned was added last minute, so you're right on how wrong it feels. I'll get to them eventually. Thanks for reminding me about the notes, I switched it to the 5 points since I thought it was too long to read. I'll keep working on it, appreciate the feedback.