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As outlined in “supported versions” of the asset description, screenshots only work on GMS2/DX11 due to this bug (which was deemed an Intel driver issue and never fixed).

I could add a workaround for that by saving into a file instead, but that would be much slower and not be suitable for anything other than one-off saving.

i see, thanks for the info. guess i've just got a bit more reason to get gms 2