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How do you render multiple objects in the new version? The older video showed doing parenting to the empty box and setting that as the rendering target, but following those instructions it doesn't let me render in the new version; it only works if the target chosen is an actual armature. And as such I have no idea how to render an arm holding a gun with the new version for example. 

Hello @Aldenwar! The idea behind PRC is to be used in the character rendering process, if you do have a character without an actual rig and still want to render it, you can either use the Quick Render in Render Controller > Quick Render or add a single bone to your mesh just to target your object within settings Shift +A > Armature > Single Bone then Select Object > Select Bone > Ctrl/Cmd + P > With Automatic Weights, then you should be good to select and render. There will be an update soon which will consider both scenarios Armature/Object but this change was required for now in order to retrieve all animations to the rendering process.