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(+1)

Either I suck at the game or it's really hard to understand. I love the mechanics and ideas but it's hard to progress past the first solider and then to be surprised by the previous soldier that didn't attack you in the previous screen didn't make sense to me.

Overall, great concept/idea and decent music too (which you should consider expanding so that it doesn't get monotonous)

(+1)

The bigger soldiers kill the smaller soldiers you can make a bigger soldier on level 2 by using the terrain at the start which may not be obvious since its not shaped the same way. Il try adding longer music also.