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(+1)
  • Theme: There's plenty "space". I think this kind of levels could create walls to limit the player movement to give advantage to the enemies, therefore creating the aspect of "limit space"
  • Audio: No audio at all. At least it played nothing for me.
  • Visuals: I enjoyed the style.
  • Gameplay: Good. The only issue is that when the room closes to fight the enemies, there's a possibility that a enemy spawn right where you are causing damage to you or even making you lose the game instantly.

Congratulations on the game.

(+1)

Thanks :) i will remove the enemys from the room entry and maybe add a cooldown until they attack you.