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(1 edit)

I've been looking for a barebones, stripped-down roguelike, and that's basically what I've been looking for, thank you for making this!

Now for some unsolicited feedback hehe -- I personally think gameplay would be better with NumPad / Calculator movement (8-directions) and maybe with a "Wait" button or similar. But that's more personal taste to be honest and I can totally get behind not using them as a counscious design decision.

Awesome work!

Haha I'm glad you found what you were looking for in my game. And thank you for the feedback it's very much appreciated!