What a beautiful game: beautiful aesthetics, beautiful music, beautiful spirit.
It’s about trying again after failure, and if I’ve understood it right, the mechanics complement the message; each failed attempt leaves behind “stars” that give you a boost on your next shot.
I’m sure it reflects on me more than on the game, but I find it quite tedious waiting for it to finish falling, especially since it falls all the way back down from the later heights. But that’s probably intended—again (here’s that introspection!), I’m sure it says something about me and my patience.
Also I could only just get it to fit on my screen when I went full-screen, which also seemed to need to be done at the start of the game or else the graphics wouldn’t catch up.