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(+1)

I'm on board everything except 2 spells per mini/game.
You could just make one of them basic and the other one more powerful and single use. I agree some walls or terrain would improve the game.
Not sure also about timing. I guess you tested it but 8 turns, mov 4, 25 tiles long board seems scarce.

(+1)

Thank you for your feedback! I do agree with you regarding distances, they need some tweaking but bear in mind that each miniature can actually move twice per activation if they are not engaged with an enemy making it on average much more feasible to reach the Altar. I am waiting for the votes to be over to update the game with your feedbacks :) Regarding the spells, I hear what you say but they were designed accordingly so I am afraid they'd get a tad too powerful if one could use them at every activation. I'll have a look at it and see whether they should be changed to permit multiple usage or if I should instead a set of simple spells that one can decide to pick before the game. Anyways thank you very much for this comment, I'll keep you updated when these changes will be implemented ! 

I was very inspired and I couldn't help myself fixing and adding stuff to my game, I hope it isn't considered cheating or something D: