That feeling of impending doom when you realize your gun doesn't do squat against those beasts! Haha would've been nice to get some use out of it. The soundscape was decent, and I really liked how the game progressed through different areas. Instead of being confined to the typical house, or apartment, and you find yourself walking back in forth. The environment's design was a little off and incomplete, I could see objects doubled up when peering through windows, or windshields. Of course, 10 days isn't a lot for development, but maybe choose a smaller scale when time is limited. Keep on creating Aaron!
Good work!