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(+1)

Thanks for giving feedback which is a bit critical! What you wrote seems really useful.
Wouldn't have expected the segment before the second checkpoint to be boring, but I will have a hard look at it. Do you have an idea how to make the enemies feel less cheap? Do you think zooming the camera out a bit would be a good idea?

(+1)

yeah zooming camer could work, the most problematic thing was just the placement, enemy was next to a gap, which you had to jump across, and if you wouldn't react instantly he would catch you mid air, and you couldn't see enemy before hand

(+1)

Yeah, I can totally see your point. Without the time restrictions of a jam, we should be able to make it a lot better. Thank you for bringing it to my attention! :)