itch.io Spring Selects Series A
On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

I am really excited and slightly nervous as I have never participated in a game jam before, but I feel like this is something worth doing. I too heard about the jam through the discord, and I  plan on submitting one game. I'm sticking with the TIC-80 as it's the only one I have used (at least, for more than a few minutes). I might not end up submitting anything this time around, but even if I don't, at least I'll have some practice for the next one :)

I do have a question though. To quote the rules:

  • You can submit multiple creations.
  • Everything has to be made during one week. (Choose only one of the two weeks.)
  • You don't have to work on it for one week straight, but the total time spent on making it shouldn't take more than  days.

(Also, I'm assuming that's supposed to say "more than seven days?")

If someone submits multiple entries, they can spend up to seven days per entry , right?

Edit: forgot to mention this, but mostly I'm excited to see other people's creations. I haven't seen that many games for these consoles, and I am curious to see how far people can push the limits on the consoles.

As @pistacchio said on the Discord channel:

I mean, what do you want? Do you want to make a game or do you want to impress those other people that program for that FC?

Because if you're interested in the latter (say, 200, 1000 people?) sure having limitations make other fellow programmer say "Look at what he managed to do with all the limitation on the console!"

I'm looking forward to being able to say "Wow! Look at what he managed to do with all the limitation on the console!"

I am sorry, yes, that rule was supposed to say "...more than 7 days."
As for the multiple entires, you can sumbit as many of them as you want to, but on each one of them you shouldn't spent more then those 7 days making it. ;)