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the concept is really cool but I feel like it lacks something to truly challenge the player. simply tapping the same key over and over destroys enough to always get by. Maybe it could benefit from maybe a limited amount of shots per round or maybe some kind of time limit to add some challenge. but the idea of moving through this kind of level is pretty dope!

Thank you for the feedback; I was thinking about adding a timer between shots the player can take however I ran out of time.