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(+2)

just add a main menu and make like a short level just so you have something it doesn't need to be perfect :)

(+2)

thanks for the kind words, but i don't even have a game prototype sadly... :/

(+3)

I just did that .. lol .. focused way too much on the art and "interesting" mechanics.. that had no time or energy left to work on the game level anymore..

There's still about 2 hours left, enough time to add sound.. but meeh, I can't work anymore .. need to rest...

For those who couldn't make it, don't be discouraged, I'm sure you've learned a lot from participating in this jam.

You're now definitely better prepared for the next one! Good Luck!

(+3)

Similar situation with me. I kept changing the concept of my game, and spent way too much time trying to brainstorm ideas. Now my game is pretty unfinished but I still enjoyed working and this was my first game jam. For next time I'm just gonna be prepared and manage my time better.

(1 edit) (+1)

@Typical Human Ye, pretty much same for me, except thatn i didn't even managed to surpass the brainstorming phase...

Good luck for your next jam!! (And thanks for the comment) =D

(1 edit) (+1)

@Alex Sam L I feel what you're experiencing, when i have a concept i usually spend 40% on my time on blender, making models for the game, qnd the rest is usually coding the "main" mechanics

I don't really feel like i've learned anything from this jam, nor i feel prepared for the next jam (if anything i feel demotivated...), but thank you anyway... (T_T)